Travel, tourism and recreation

Travel, tourism and recreation industry
The travel and tourism industry is a global powerhouse, generating over $11 trillion of revenue in 2024. Over 300 million people are employed within the wider tourism sector, which is about 1 in 10 jobs worldwide. The top destinations, and therefore the leaders in global tourism, are France, Spain, USA, Italy and Turkey. Air travel has bounced back from the pandemic with IATA estimating just under 5 billion origin to destination passenger journeys (i.e. ignoring any intermediate stops or plane changes) in 2025, about 10% higher than in 2019.
The recreation industry is more difficult to define, but sports are estimated to be worth around $417 billion a year, having grown at an average rate of around 5% annually since 2020, according to a report by Kearney, and other forms of recreation may collectively generate an additional $1 trillion or more each year. Competion between streaming platforms and traditional broadcasters for the rights to show sporting events is largely behind the growth in revenue, although the availability of more events to watch at home is also helping to create demand for tickets to attend sports in person.
In the UK, domestic and inbound tourism is estimated to contribute roughly £150 billion annually to economic output and supports around 2.4 million jobs, while outbound tourism is worth around £60 billion annually. The sport sector is said to contribute a further £53.6 billion in direct Gross Value Added and close to £100 billion in terms of total economic impact. While Britain is probably best known abroad for two men’s sports, the English Premier League (the most watched sports league in the World) and Formula 1 (seven out of ten F1 teams are headquartered in the UK), women’s sport in the UK is growing rapidly, with major tournaments such as the UEFA Women’s Euro 2025 finals and the Rugby World Cup seeing record-breaking audiences and brand investment.
FieldworkHub has supported a wide range of different projects in the travel, tourism and recreation industry, including within research conducted in airports and travel hubs, market research with tourists based in a number of different global markets and sports research involving football (soccer), tennis, basketball and ice hockey fans.
Trending market research areas in the travel, tourism and recreation industry
Hotels & holiday accommodation
Fitness & outdoor activities
Sports
Key audiences for travel, tourism and recreation market research
International travellers
Hotel & holiday bookers
Frequent business travellers
Travel agents & tour operators
Fitness enthusiasts
Sports fans
Ready to plan your next travel, tourism and recreation market research project?

What types of qualitative research does FieldworkHub conduct in the travel, tourism and recreation sector?

Travel, tourism and recreation focus groups
Focus groups bring together a small number of participants for a moderated discussion, either in person or online. They are particularly useful for exploring consumer attitudes, evaluating new concepts and understanding how people react to and build on one another’s ideas.

Travel, tourism and recreation in-depth interviews
In-depth interviews (IDIs) involve a one-to-one conversation between a researcher and a participant. They are well suited to exploring complex decisions, personal experiences and sensitive subjects, particularly in B2B research or when specialist knowledge is required.

Travel, tourism and recreation ethnographies
Ethnographic research involves observing people in their everyday environments, such as their homes, workplaces or shops. It is useful when researchers want to understand how products and services are used in practice, rather than relying solely on what participants say.

Travel, tourism and recreation online bulletin boards
Online bulletin boards (OBBs) allow participants to complete research tasks and respond to questions over several days, at times that suit them. They are useful for diary-style research, gathering detailed reflections and exploring topics that benefit from considered rather than immediate responses.

Travel, tourism and recreation online communities
Market research online communities (MROCs) bring participants together on a digital platform for ongoing research. Unlike shorter OBB studies, MROCs can cover multiple topics over weeks or months, making them useful for user engagement, innovation and tracking changing attitudes.

Travel, tourism and recreation UX testing
UX testing involves observing people as they use a website, app or digital product, often while completing specific tasks. It helps identify usability problems, understand why users encounter difficulties and evaluate prototypes or existing digital experiences.

Travel, tourism and recreation CX testing
Customer experience research examines how people interact with a brand, product or service across touchpoints. It can combine interviews, surveys, focus groups and other methods to understand satisfaction, identify frustrations and explore opportunities to improve the customer journey.

Travel, tourism and recreation video surveys
Video surveys ask participants to record short responses to research questions, usually using their smartphones. They can involve selfie videos, product demonstrations or narrated activities, making them useful when researchers want to capture reactions and experiences in participants’ own words.

Travel, tourism and recreation vox pops
Vox pops involve short video interviews that capture people’s immediate opinions and reactions, usually in public locations or remotely. They are particularly useful for gathering spontaneous feedback on familiar topics, products or brands and illustrating research findings with real voices.
What types of quantitative research does FieldworkHub conduct in the travel, tourism and recreation sector?

Travel, tourism and recreation online surveys
Online surveys allow respondents to complete structured questionnaires on their computers or mobile devices. They are often the most efficient option for reaching larger samples, testing preferences and measuring attitudes when respondents can be recruited and surveyed remotely.

Travel, tourism and recreation CATI
Computer-Assisted Telephone Interviewing (CATI) uses interviewers who follow a digital questionnaire and record responses during a telephone call. It is useful for reaching business professionals or other audiences who may be difficult to engage online, and for surveys with lots of open-ended questions.

Travel, tourism and recreation CAPI
Computer-Assisted Personal Interviewing (CAPI) involves an interviewer recording responses on a tablet or similar device during an in-person survey. It is useful for street intercepts, location-specific research and research where participants need to see or try a product before answering questions.
Case studies of travel, tourism and recreation research

Depth interviews: travel visa applicants, India, UAE
Our client was developing a new digital service to simplify the process of applying for international travel visas and wanted to conduct in- depth interviews with people who had recently applied for a UK visa and travel agency employees who assisted their customers with applications.

Focus groups: football fans, new stadium design, Italy
An Italian football club was planning to relocate its stadium. We were asked to set up two focus groups, one with regular fans and one with ‘elite’ fans in more influential jobs to find out what they thought about the move and their views on three outline designs for the new stadium from different architects.

Focus groups: international travel, UK, France, China
An airport operator wanted to run focus groups with international and luxury travellers in London, Paris and Shanghai to help it improve its retail offering. We recruited 65 respondents for two focus groups in each city, managed the viewing facility bookings and arranged moderators and simultaneous translators.

IDIs, focus groups: adults on hotel stays, UK
Our team completed a project for a global hotel chain, interested in exploring the experience and needs of individuals who stay in hotels for business or leisure trips and what influences their choice of hotel. We completed 16 interviews and 15 triads to collect insights about the factors that they take into account.

Online survey: perceptions on travel insurance, UK
We designed, programmed and managed a survey to assist a UK-based online provider of travel insurance products find out how widely recognised their brand name was, what attributes they associated with the brand and what factors were important to respondents when selecting travel insurance.

User testing: online business travel visa platform, UK
A digital innovation agency developed a new platform to simplify the process of applying for business travel visas and wanted to test out user experience. FieldworkHub recruited UK passport holders applying for a business visa in the next two weeks and arranged for them to submit their application through the platform.

